EdTech – D. Frank Smith

Middle and high school students are bringing their video-game development dreams to life through a science, technology, engineering and math (STEM) contest.

The 2014–2015 National STEM Video Game Challenge kicked off in October. Now in its fourth year, the challenge is presented by the Smithsonian Institution, in partnership with E-Line Media and the Joan Ganz Cooney Center.

Gaming has become a familiar pathway for educators to engage students by speaking a language kids already are comfortable with and associate with fun. The challenge is designed to spur students’ interest in STEM subjects “by tapping into their passions for playing and making video games,” according to the news release. Read More