The code that Obama typed, “moveForward(100);” is simple—it creates a single, 100-pixel line in the digital firmament. But it’s an important stepping stone not just for students but the president himself, who has made a point of pushing for technology in schools. “STEM education, huge priority,” he told the Silicon Valley news website Re/code in February. “Everybody’s got to learn how to code early. Our school systems aren’t doing as good of a job on this, period.” Read More
As a primary school teacher, you probably know that children learn well through interactivity. In fact, the same goes for adults as well – which is why it’s particularly good to get kids involved in activities and learning in such a way that they’re really made to think. The more you get your pupils involved in what you’re doing, the more fun they’re likely to have – which means they will pay more attention and have a greater level or learning than what they might take in if you were just going through the same boring Mathematics or English lessons which they’re used to.
Learning isn’t meant to be boring – it needs to be fun and enjoyable, and something that we ultimately use to get a greater sense of fulfilment out of life. That’s why our primary school experience is so important because it sets us up for how we view learning in later years and could heavily influence our attitudes throughout high school. So if you’re a primary school teacher, the chances are you’ll only be too willing to do what you can to help shape the young minds of your pupils as best as you can. Read More
Raise your kids to win with money.
Father-daughter duo Dave Ramsey and Rachel Cruze show parents how to create teachable moments and build character qualities that will help their kids win not only with money, but also in life.
With six entertaining video lessons and activities, the Smart Money Smart Kids class will equip parents to teach kids how to avoid making money mistakes, while learning key principles of money management such as working, spending, saving, giving, avoiding debt, and practicing contentment. Read More
Teacher Tech Enthusiasm Can Change the Course of Tech Development
Imagine for moment if all teachers were technophobic. What would that mean for technology development in the long term? Sure, we’d have some self-taught geniuses, like Bill Gates, who would figure out computer programming all on their own. But they would be outliers, and the majority of students would grow up with the same fear of technology as their teachers. Studies have already shown how this happens with math: a recent survey of seven hundred elementary school teachers found that over a third of them had math anxiety, leading their students to also develop anxiety about the subject. Read More
“I can’t wait to be grown up!” my 7-year-old grumbled while putting the finishing touches on his famous American project.
“Why is that?” I asked.
“Because grownups have it easier.”
Oh honey, if you only knew. Just as I opened my mouth to launch into the whole “you don’t know how good you kids have it” speech, I remembered thinking the same thing as a kid. My parents were people who worked hard, sure, but they were also people who got to do what they wanted, when they wanted, and how they wanted. And really, isn’t that trifecta of adult awesomeness enough to convince any kid they got the raw end of the deal? Read More
Along with Google search, Wikipedia has become the first point of reference for most of us. Wikipedia’s first incarnation, Nupedia, relied upon the authority of academic experts to provide quality control for Jimmy Wales’ first attempt at an online encyclopedia. After months of peer-review, only a handful of articles had appeared on Nupedia.
Wales decision to ‘go open’ not only allowed Wikipedia to flourish, it led to the emergence of the “pro-am” (an amateur who possesses professional levels of expertise). The initial academic concerns over the reliability of information in Wikipedia articles have now largely dissipated, assuaged by an army of volunteers, who correct over half the cases of “vandalism” in less than four minutes. It is a powerful example of a self-correcting organism. Read More
Disney Insider here, with a major announcement about your favorite Muppets: Kermit, Miss Piggy, Fozzie Bear, and others are set to star in Disney Junior’s “Muppet Moments” beginning Friday, April 3! The short-form series features funny conversations—and outrageously adorable moments—between Muppets and young kids about everyday topics like apologies, favorite foods, and manners.
But don’t take our word for its delightfulness… let The Muppets and Nancy Kanter, Executive Vice President, Original Programming and General Manager, Disney Junior Worldwide, tell you more... Read More
“Failing Forward” is a relatively recent entry into our cultural lexicon–at least as far has headlines go anyway–that has utility for students and teachers.
Popularized from the book of the same name, the idea behind failing forward is to see failing as a part of success rather than its opposite. Provided we keep moving and pushing and trying and reflecting, failure should, assuming we’re thinking clearly, lead to progress, So rather than failing and falling back, we fail forward. Tidy little metaphor. Read More
Why should you talk to your kids? Betsy Brown Braun, author of "Just Tell Me What to Say," explains why a back-and-forth dialogue is a great way to build trust. Read More
Just one year ago, the idea of virtual reality -- or simulated 3D worlds we view through special goggles strapped to our face -- seemed like an outlandish concept. Today, it's starting to come into its own.
At the annual Game Developers Conference in San Francisco this week, game makers, developers and some of the tech industry's largest companies will be in attendance to discuss their latest hardware and software designed to transport players to virtual environments.
What makes this year different? Hollywood has used the idea in its movies for decades. Even the technology industry has created prototypes to show from time to time. Now, we're finally expecting to see high-profile VR devices move closer to consumer products. GDC marks the one of the biggest meetups when we will likely get a glimpse of the devices that will eventually land in people's living rooms. Read More